Stimulating Students' Creative Thinking By Using Role-Playing Games Such As "Virtual Interview" And "Blogging" In The Study Of Historical Figures
DOI:
https://doi.org/10.55640/eijp-05-11-31Keywords:
Creative thinking, history lessons, role-playing games, virtual interviewAbstract
This article analyzes the methodology for developing students' creative thinking in teaching history in grades 7-8 of general secondary schools by applying modern pedagogical technologies such as "Virtual Interview" and "Historical Figure's Blog," as opposed to traditional methods. The research uses practical examples to highlight the positive impact of these methods on students' interest in the subject, their sense of historical empathy, and their independent thinking skills. The results of the experimental trial have shown that such interactive role-playing games are an effective tool for transitioning from mere memorization of educational material to its creative assimilation.
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