IMPLEMENTATION OF GAMING TECHNOLOGIES IN HOLDING MASS HOLIDAYS IN UZBEKISTAN

Authors

  • Dr. Akbar Kh. Atamukhamedov Researcher, Phd In Art Sciences Uzbekistan State Institute Of Arts And Culture, Uzbekistan

DOI:

https://doi.org/10.55640/jsshrf-03-11-03

Keywords:

Spectator, folklore, mass celebration

Abstract

This article discusses the importance of conveying deep subtext through game actions and placing semantic accents in the staging of mass holidays. We are talking about game elements and educational means that are most effective in their content potential in the process of holding mass holidays. Identified special emotional and expressive means, methods and techniques of influencing the audience .

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References

Mikhailenko N. Ya., Korotkova N. A. Playing with rules in preschool age. Publishing house: Academic Project, 2002. – 160 p.

https://studme.org/228629/pedagogika/struktura_igry

Vygotsky L. S. Pedagogical psychology. -M.: Pedagogy-Press, 1999. –534s.

Sayfullaev B.S. Historical and theory of performing arts - Tashkent.: Science and technology, 2014. -150s.

Florida R. Creative class: people who change the future. M.: Classics XXI Art Transit, 2011. – 419 p.

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Published

2023-11-13

How to Cite

Dr. Akbar Kh. Atamukhamedov. (2023). IMPLEMENTATION OF GAMING TECHNOLOGIES IN HOLDING MASS HOLIDAYS IN UZBEKISTAN. Journal of Social Sciences and Humanities Research Fundamentals, 3(11), 07–11. https://doi.org/10.55640/jsshrf-03-11-03